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DK-K WK 26
DK-K WK 25
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DK-K WK24
DK & Kdg 22/23
DK & Kdg 21
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DK & Kdg 20
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DK & Kdg W18/19
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DK & Kdg W17 S2
G1 WK26
G1 WK25
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G1 WK24
Grd 1 W22/23
Grd 1 W21
Grd 1 W20
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Grd 1 W18/19
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Grd1 Wk 16
G2 WK26
G2 WK25
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G2 WK24
Grd2 W22/23
Grd 2 W21
Grd 2 W20
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Grd 2 W18/19
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Grd 2 W17
G3 WK26
G3 WK25
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G3 WK24
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Grd 3 W22/23
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Grd 3 W21
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Grd 3 W20
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Grd 3 W18/19
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Grd 3 W17
G4 WK26
G4 WK25
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G4 WK24
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Grd 4 W22/23
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Grd 4 W21
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Grd 4 W20
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Grd 4 W18/19
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Grd 4 W17
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Grd 4 W16
G5 WK26
G5 WK25
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G5 WK24
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Grd 5 W22/23
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Grd 5 W21
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Grd 5 W20
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Grd 5 W18/19
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Grd 5 W17
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TECH Day Fun
Lab Rules
Coding
Target Goal
Learning Target:
Students will demonstrate and learn respect for technology equipment
Students will learn how to use the mouse by dropping and dragging items or manipulating the mouse with appropriate age leveled games
Students learn coding techniques, vocabulary while
using code.org
Students will demonstrate how to code using block coding.
Students will demonstrate understanding of coding language such as algorithm and looping
Activities
Week of
January 5 - 9
1. Choose the January Bookshelf
2. Try Coding in Hour of Code Moana
3. Choose a Math Game or
Games in Free Time
1. Bookshelf
January Bookshelf
2. Coding Moana
3. Free Time
Math Games
Coding Sites
Typing Sites